#include "zone.h"

Zone()
{

}

Zone(int x, int y, int z, int x2, int y2, int z2)
{
	this->x = x;
	this->y = y;
	this->z = z;
	this->x2 = x2;
	this->y2 = y2;
	this->z2 = z2;
}

~Zone()
{

}

void add_player(std::string name)
{
	this->players.insert(name);
}

void add_id(int id)
{
	this->ids.insert(id);
}

bool check_id(int id)
{
	return this->ids.count(id);
}

bool check_player(std::string name)
{
	return this->players.count(name);
}

bool check_user_level(int level)
{

}